Description Product illustration of Belkin's Nostromo Game Pad. No gradient mesh used here, this is all gradients, transparencies and some gaussian blur.
Application Illustrator
Labels Realistic
Times Viewed 1166
Approved By toddm
5 November 2006 - 22:37
Conversation With
Dan Leventhal (DanLeventhal)
Beautiful! I bought one of these not too long ago and and until now thought this picture on the box was a photograph =) If I had known I probably would have chucked my copy of World of Warcraft out the window and gotten back to my art.
BTW, this device is actually really good for Illustrator and Photoshop as well as games!
16 November 2006 - 23:50:
Ben Herrera (Ben)
replied...
Hey Dan,
thanks for the compliment and BTW the image on the box is an actual photo. I did this piece just to see how close I could get to the real thing with no gradient mesh.
Really? Huh, would have never thought to use the Nostromo Pad as a design tool. Good to know. Thanks again.
18 November 2006 - 18:57:
Dan Leventhal (DanLeventhal)
replied...
Really beautiful work, especially that you didn't use meshes! I'd say the Nostromo is actually more versatile for design that games, I know a videographer that uses one heavily, and I've been using mine for photoshop and Illustrator quite a bit. Now if I could just find a good system for keeping the keyboard, Nostromo, Wacom tablet and 9 button mouse organized on the desk I'd be set! Oh, and grow another hand or two ;-)
Hey Dan, thanks for the compliment and BTW the image on the box is an actual photo. I did this piece just to see how close I could get to the real thing with no gradient mesh. Really? Huh, would have never thought to use the Nostromo Pad as a design tool. Good to know. Thanks again.